Game Features
- World and Level Selector with 3 worlds and 60 levels per world (180 levels in total)
- 3 power-ups: Auto-hint, Coin Magnet, CustomerHappyTime
- 21 animated characters
- Auto-unlock new ingredients, characters, and power-ups as progress is made
- AdMob and Unity Ads integrated for monetization
- Rate integrated for user feedback
Monetization through Ads
- AdMob (Interstitial and VideoReward) and UnityAds (VideoReward) ad providers used for monetization
- All monetization setup made through one script: AdsManager
- To configure ads, open the “Splash” scene in Unity, select the “AdsManager” GameObject, and enter empty fields.
Instructions for Graphic Reskin of Textures
- Loading Screen: Consists of “LoadingTexture” (2 sprites used) and “InterfaceGameplay” (1 sprite used)
- HomeScreen: Consists of “InterfaceLogoHomescreen”, “HomeScreenBG”, and “MainCharacterTexture”
- InterfaceLogoHomeScreen contains sprites of the homescreen interface and logo
- Logo may be changed in reskinning, but animation should be redone
- HomeScreenBG contains background of main scene
- Reskin should be done 1 on 1 for certain elements, while others may not need to be reskinned (e.g. aircondition, bench, bush)
Note:
Please note that this asset is a paid asset and this free version is only for learning purposes or to test the product before purchasing. If possible, please consider buying the package to support the developer.